GREE HoldingsGREE Holdings, Inc.3632東証プライム情報・通信業FY ending Jun 2026, consolidated, J-GAAP

GREE Holdings FY ending Jun 2023 results

About 44% of GREE Holdings's sales come from Internet, Entertainment business, with Game,Anime business and Investment, Incubation business making up much of the rest.

Out of every ¥100 of sales, about ¥17 is left as operating profit.

Revenue changed +0.7% from the prior year, operating profit +8.7%.

Revenue and profit pattern

Revenue and profit upProfit grew faster

Revenue +0.7% · profit +8.7%, calculated from disclosed figures.

Operating leverage: 12.20× (profit growth ÷ revenue growth)

What changed from last year

FY ending Jun 2022 → FY ending Jun 2023

Revenue
+0.7%¥74.9B → ¥75.4B
Gross profit
+3.9%¥44.9B → ¥46.6B
Operating income
+8.7%¥11.5B → ¥12.5B
Net income attributable to owners
-8.3%¥10.1B → ¥9.28B
Operating cash flow
-65.3%¥13.2B → ¥4.59B
Free cash flow
-64.9%¥11.9B → ¥4.16B

Where the money goes

FY ending Jun 2022 → FY ending Jun 2023

※ Segment revenues include inter-segment sales and are scaled to consolidated revenue

Where ¥100 of sales goes

For every ¥100 GREE Holdings sells, how much goes where, and how much is kept.

FY ending Jun 2023
Cost of sales
¥38
SG&A
¥45
Operating profit
¥17
Net profit kept
¥12

Annual margin trends

Gross margin61.8%
FY ending Jun 2020: 54.4%54.4%FY ending Jun 2021: 59.4%59.4%FY ending Jun 2022: 59.9%59.9%FY ending Jun 2023: 61.8%61.8%FY20FY21FY22FY23
Operating margin16.6%
FY ending Jun 2020: 5.0%5.0%FY ending Jun 2021: 17.2%17.2%FY ending Jun 2022: 15.3%15.3%FY ending Jun 2023: 16.6%16.6%FY20FY21FY22FY23
Net margin12.3%
FY ending Jun 2020: 4.3%4.3%FY ending Jun 2021: 21.4%21.4%FY ending Jun 2022: 13.5%13.5%FY ending Jun 2023: 12.3%12.3%FY20FY21FY22FY23

Aligned fiscal years compare the shares of revenue remaining as gross, core, and net profit. Missing years are left unconnected.

Which businesses earn the money

Revenue by business segment, and the profit each one keeps.

FY ending Jun 2023
  • Internet, Entertainment business¥66.7B
    44%
    Op. margin 9.9%
  • Game,Anime business¥53.7B
    36%
    Op. margin 14.2%Industry: Games
  • Investment, Incubation business¥8.7B
    6%
    Op. margin 67.5%
  • Investment business¥8.7B
    6%
    Op. margin 67.5%
  • Metaverse business¥6.66B
    4%
    Op. margin -5.1%
  • DX business¥5.07B
    3%
  • Commerce business¥1.26B
    1%
    Op. margin -0.4%
  • others¥92M
    0%
    Op. margin -401.1%

Profit by segment

※ Segment figures include inter-segment sales and do not sum to the company total

Sources

Show source documents (6)
  • EDINET (FSA Japan)

    有価証券報告書-第22期(2025/07/01-2026/06/30)

    ID S100Z3F12026-09-25Open
  • EDINET (FSA Japan)

    有価証券報告書-第21期(2024/07/01-2025/06/30)

    ID S100WQWX2025-09-26Open
  • EDINET (FSA Japan)

    有価証券報告書-第20期(2023/07/01-2024/06/30)

    ID S100UFY32024-09-30Open
  • EDINET (FSA Japan)

    有価証券報告書-第19期(2022/07/01-2023/06/30)

    ID S100RX1F2023-09-28Open
  • EDINET (FSA Japan)

    有価証券報告書-第18期(令和3年7月1日-令和4年6月30日)

    ID S100P8N82022-09-28Open
  • EDINET (FSA Japan)

    有価証券報告書-第17期(令和2年7月1日-令和3年6月30日)

    ID S100MI772021-09-29Open

Extracted from XBRL: 51 / Derived from other figures: 1

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