Amuse×GREE Holdings×KeyHolder×SM Entertainment Japan

Different ways of making money, on the same scale.

Same yardstick

MetricAmuseFY ending Mar 2026GREE HoldingsFY ending Jun 2026KeyHolderFY ending Dec 2025SM Entertainment JapanFY ending Dec 2025
Revenue¥69.7B¥51.3B¥35.6B¥10.2B
COGS ratio—52.4%82.2%80.2%
Operating margin8.8%7.8%4.4%1.7%
Net margin3.9%8.0%2.4%3.7%
FCF margin8.2%3.8%8.4%13.9%

Highlighted = best value for that metric

Compare industry percentiles by axis

Each row uses the same 0–100 scale. Dots show each company's rank within its primary industry.

  • AmuseNo profile
  • GREE HoldingsPrimary industry: Games
  • KeyHolderPrimary industry: Events & Ticketing
  • SM Entertainment JapanNo profile
CompanyRank
  • Revenue growth

    • AmuseN/A
    • GREE Holdings34.736 peers
    • KeyHolderN/A
    • SM Entertainment JapanN/A
  • Profitability

    • AmuseN/A
    • GREE Holdings59.841 peers
    • KeyHolder16.79 peers
    • SM Entertainment JapanN/A
  • Cash conversion

    • AmuseN/A
    • GREE Holdings27.431 peers
    • KeyHolder72.29 peers
    • SM Entertainment JapanN/A
  • Efficiency

    • AmuseN/A
    • GREE Holdings15.941 peers
    • KeyHolder27.89 peers
    • SM Entertainment JapanN/A
  • Financial strength

    • AmuseN/A
    • GREE HoldingsN/A
    • KeyHolderN/A
    • SM Entertainment JapanN/A

Each dot is a company's percentile within its primary industry; peer groups may differ. Missing axes are labeled as unavailable. No combined score is calculated, and industry rank is not an investment recommendation.

Money flows side by side

Chart height is proportional to revenue.

Amuse¥69.7B · keeps ¥9 per ¥100

※ Cost of revenue is not disclosed; expenses are combined

GREE Holdings¥51.3B · keeps ¥8 per ¥100
KeyHolder¥35.6B · keeps ¥4 per ¥100
SM Entertainment Japan¥10.2B · keeps ¥2 per ¥100

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