KonamiKONAMI GROUP CORPORATION9766東証プライム情報・通信業FY ending Mar 2026, consolidated, IFRS
About 72% of Konami's sales come from Digital Entertainment, with Sports and Gaming and Systems making up much of the rest.
Out of every ¥100 of sales, about ¥25 is left as operating profit.
Revenue changed +14.0% from the prior year, operating profit +140.3%.
FY ending Mar 2020 → FY ending Mar 2022
FY ending Mar 2020 → FY ending Mar 2022
For every ¥100 Konami sells, how much goes where, and how much is kept.
Aligned fiscal years compare the shares of revenue remaining as gross, core, and net profit. Missing years are left unconnected.
Revenue by business segment, and the profit each one keeps.
※ Segment figures include inter-segment sales and do not sum to the company total
EDINET (FSA Japan)
有価証券報告書-第54期(2025/04/01-2026/03/31)
EDINET (FSA Japan)
有価証券報告書-第52期(2023/04/01-2024/03/31)
EDINET (FSA Japan)
有価証券報告書-第51期(2022/04/01-2023/03/31)
EDINET (FSA Japan)
有価証券報告書-第50期(令和3年4月1日-令和4年3月31日)
EDINET (FSA Japan)
有価証券報告書-第49期(令和2年4月1日-令和3年3月31日)
Extracted from XBRL: 43
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