Sega Sammy HoldingsSEGA SAMMY HOLDINGS INC.6460東証プライム機械FY ending Mar 2026, consolidated, J-GAAP
About 67% of Sega Sammy Holdings's sales come from Entertainment contents business, with Pachislot and pachinko machines and Gaming Business making up much of the rest.
Out of every ¥100 of sales, about ¥10 is left as operating profit.
Revenue changed +13.7% from the prior year, operating profit -2.1%.
Revenue +13.7% · profit -2.1%, calculated from disclosed figures.
Operating leverage: -0.15× (profit growth ÷ revenue growth)
FY ending Mar 2025 → FY ending Mar 2026
Annual securities report (Japan) / 経営者による財政状態、経営成績及びキャッシュ・フローの状況の分析 · Annual securities report (Japan) / 事業等のリスク
FY ending Mar 2025 → FY ending Mar 2026
For every ¥100 Sega Sammy Holdings sells, how much goes where, and how much is kept.
Aligned fiscal years compare the shares of revenue remaining as gross, core, and net profit. Missing years are left unconnected.
Revenue by business segment, and the profit each one keeps.
※ Segment figures include inter-segment sales and do not sum to the company total
EDINET (FSA Japan)
訂正有価証券報告書-第22期(2025/04/01-2026/03/31)
EDINET (FSA Japan)
有価証券報告書-第21期(2024/04/01-2025/03/31)
EDINET (FSA Japan)
訂正有価証券報告書-第20期(2023/04/01-2024/03/31)
EDINET (FSA Japan)
有価証券報告書-第19期(2022/04/01-2023/03/31)
EDINET (FSA Japan)
有価証券報告書-第18期(令和3年4月1日-令和4年3月31日)
EDINET (FSA Japan)
有価証券報告書-第17期(令和2年4月1日-令和3年3月31日)
Extracted from XBRL: 57 / Derived from other figures: 2
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